luxe: world/world
import "luxe: world/world" for Wireno docs found
Variables
Section titled “Variables”var id : Num = nullvar uuid : String = nullvar all_uuid : String = nullvar type : String = nullvar target : String = nullWire.create(.)
Section titled “Wire.create(.)”Wire.create() : Wireno docs found
Wire.send(.)
Section titled “Wire.send(.)”Wire.send(entity : Entity) : unknownno docs found
Wire.send(..)
Section titled “Wire.send(..)”Wire.send(entity : Entity, data : Any) : unknownno docs found
Wire.prepare(.)
Section titled “Wire.prepare(.)”Wire.prepare() : Anyno docs found
Wire.connect(…)
Section titled “Wire.connect(…)”Wire.connect(world : World, uuid : String, fn : Fn) : unknownno docs found
Wire.disconnect(…)
Section titled “Wire.disconnect(…)”Wire.disconnect(world : World, uuid : String, event_id : String) : unknownno docs found
Wire.send(…)
Section titled “Wire.send(…)”Wire.send(world : World, uuid : String, entity : Entity) : unknownno docs found
Wire.send(…)
Section titled “Wire.send(…)”Wire.send(world : World, uuid : String, entity : Entity, args : Any) : unknownno docs found
import "luxe: world/world" for Worldno docs found
World.none
Section titled “World.none”World.none : WorldA world representing no value. Note, not for comparisons! Use World.valid(entity) for that
World.get_system(..)
Section titled “World.get_system(..)”World.get_system(world : World, modifier_id : String) : unknownno docs found
World.has_system(..)
Section titled “World.has_system(..)”World.has_system(world : World, modifier_id : String) : unknownno docs found
World.get_scene(..)
Section titled “World.get_scene(..)”World.get_scene(world : World, scene_id : String) : unknownno docs found
World.get_scene_for(..)
Section titled “World.get_scene_for(..)”World.get_scene_for(world : World, scene : Entity) : unknownno docs found
World.exists(.)
Section titled “World.exists(.)”World.exists(id : String) : Boolno docs found
World.valid(.)
Section titled “World.valid(.)”World.valid(world : World) : Boolno docs found
World.get(.)
Section titled “World.get(.)”World.get(id : String) : Worldno docs found
World.get_id(.)
Section titled “World.get_id(.)”World.get_id(world : World) : Stringno docs found
World.set_id(..)
Section titled “World.set_id(..)”World.set_id(world : World, id : String) : unknownno docs found
World.get_default(.)
Section titled “World.get_default(.)”World.get_default() : Worldno docs found
World.set_default(.)
Section titled “World.set_default(.)”World.set_default(world : World) : Noneno docs found
World.list(.)
Section titled “World.list(.)”World.list(world : World) : Listno docs found
World.list_ids(.)
Section titled “World.list_ids(.)”World.list_ids(world : World) : Listno docs found
World.clear(.)
Section titled “World.clear(.)”World.clear(world : World) : Noneno docs found
World.duplicate(.)
Section titled “World.duplicate(.)”World.duplicate(world : World) : Worldno docs found
World.tag_add(..)
Section titled “World.tag_add(..)”World.tag_add(world : Any, tag : Any) : unknownno docs found
World.tag_remove(..)
Section titled “World.tag_remove(..)”World.tag_remove(world : Any, tag : Any) : unknownno docs found
World.tag_has(..)
Section titled “World.tag_has(..)”World.tag_has(world : Any, tag : Any) : unknownno docs found
World.get_scene_roots(.)
Section titled “World.get_scene_roots(.)”World.get_scene_roots(world : World) : unknownReturns a Set of scene root entities in the given world
World.get_delta(.)
Section titled “World.get_delta(.)”World.get_delta(world : Any) : unknownno docs found
World.tick(…)
Section titled “World.tick(…)”World.tick(world : World, when : FrameWhen, section : FrameSection, priority : Num) : unknownno docs found
World.tick(.)
Section titled “World.tick(.)”World.tick(world : World) : unknownno docs found
World.tick(..)
Section titled “World.tick(..)”World.tick(world : World, delta : Num) : unknownno docs found
World.schedule(…)
Section titled “World.schedule(…)”World.schedule(world : Any, time : Any, count : Any, fn : Any) : unknownno docs found
World.schedule(…)
Section titled “World.schedule(…)”World.schedule(world : Any, time : Any, fn : Any) : unknownno docs found
World.unschedule(..)
Section titled “World.unschedule(..)”World.unschedule(world : Any, handle : Any) : unknownno docs found
World.render_with_set(…)
Section titled “World.render_with_set(…)”World.render_with_set(world : Any, camera : Any, set : Any, target_path : Any) : unknownno docs found
World.render_with_set(…)
Section titled “World.render_with_set(…)”World.render_with_set(world : Any, camera : Any, set : Any, target_path : Any, settings : Any) : unknownno docs found
World.render_with_set(…)
Section titled “World.render_with_set(…)”World.render_with_set(world : Any, camera : Any, set : Any, target_path : Any, target_resource : Any, target_region : Any, settings : Any) : unknownno docs found
World.render(…)
Section titled “World.render(…)”World.render(world : Any, camera : Any, target_path : Any) : unknownno docs found
World.render(…)
Section titled “World.render(…)”World.render(world : Any, camera : Any, target_path : Any, settings : Any) : unknownno docs found
World.render(…)
Section titled “World.render(…)”World.render(world : Any, camera : Any, target_path : Any, target_resource : Any, target_region : Any, settings : Any) : unknownno docs found
World.render(..)
Section titled “World.render(..)”World.render(world : Any, desc : Any) : unknownno docs found
World.render_fn(…)
Section titled “World.render_fn(…)”World.render_fn(world : Any, camera : Any, target_resource : Any, target_region : Any, settings : Any, fn : Any) : unknownno docs found
World.get_phases(.)
Section titled “World.get_phases(.)”World.get_phases(world : World) : SetReturn the set of phases in the world, in order
World.get_phase_modifiers(…)
Section titled “World.get_phase_modifiers(…)”World.get_phase_modifiers(world : World, phase : Num, stage : Num) : SetReturn a set of modifier ids in the phase/stage
World.get_modifier_block(..)
Section titled “World.get_modifier_block(..)”World.get_modifier_block(world : World, modifier_id : String) : BlockGet the block for the given modifier
modifier_idinworld
World.get_sorted_modifiers(.)
Section titled “World.get_sorted_modifiers(.)”World.get_sorted_modifiers(world : World) : SetGet the list of modifiers in
world(sorted by their order)
World.get_rate(.)
Section titled “World.get_rate(.)”World.get_rate(world : Any) : unknownno docs found
World.set_rate(..)
Section titled “World.set_rate(..)”World.set_rate(world : Any, rate : Any) : unknownno docs found
World.set_time(..)
Section titled “World.set_time(..)”World.set_time(world : Any, time : Any) : unknownno docs found
World.time(.)
Section titled “World.time(.)”World.time(world : Any) : unknownno docs found
World.render_get_visible(..)
Section titled “World.render_get_visible(..)”World.render_get_visible(entity : Any, tag : Any) : unknownno docs found
World.render_get_visible(.)
Section titled “World.render_get_visible(.)”World.render_get_visible(entity : Any) : unknownno docs found
World.render_set_visible(…)
Section titled “World.render_set_visible(…)”World.render_set_visible(entity : Any, state : Any, tag : Any) : unknownno docs found
World.render_set_visible(..)
Section titled “World.render_set_visible(..)”World.render_set_visible(entity : Any, state : Any) : unknownno docs found
World.render_set(.)
Section titled “World.render_set(.)”World.render_set(world : Any) : unknownno docs found
World.render_set_add(..)
Section titled “World.render_set_add(..)”World.render_set_add(world : Any, geometry : Any) : unknownno docs found
World.render_set_add(…)
Section titled “World.render_set_add(…)”World.render_set_add(world : Any, geometry : Any, entity : Any) : unknownno docs found
World.render_set_remove(..)
Section titled “World.render_set_remove(..)”World.render_set_remove(world : Any, geometry : Any) : unknownno docs found
World.render_set_remove(…)
Section titled “World.render_set_remove(…)”World.render_set_remove(world : Any, geometry : Any, entity : Any) : unknownno docs found
World.render_get_entity(..)
Section titled “World.render_get_entity(..)”World.render_get_entity(world : Any, geometry : Any) : unknownno docs found
World.render_get_entity_set(.)
Section titled “World.render_get_entity_set(.)”World.render_get_entity_set(entity : Any) : unknownno docs found
World.create(.)
Section titled “World.create(.)”World.create() : Worldno docs found
World.create(.)
Section titled “World.create(.)”World.create(id : Any) : Worldno docs found
World.destroy(.)
Section titled “World.destroy(.)”World.destroy(world : World) : unknownno docs found
World.on_register_system(..)
Section titled “World.on_register_system(..)”World.on_register_system(world : World, fn : Fn) : HandleAdd a function to be called when a new modifier system is added to a world.
World.off_register_system(..)
Section titled “World.off_register_system(..)”World.off_register_system(world : World, listener : Handle) : NoneUnsubscribe a listener from the creation of new modifier systems.
World.tick_now(..)
Section titled “World.tick_now(..)”World.tick_now(world : Any, delta : Any) : unknownno docs found
World.live_worlds
Section titled “World.live_worlds”World.live_worlds : unknownno docs found