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luxe: noise


import "luxe: noise" for Noise

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Noise.create(type : NoiseType) : Noise

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Noise.create(type : NoiseType, seed : Num) : Noise

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Noise.destroy(handle : Noise) : None

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Noise.valid(handle : Noise) : Bool

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Noise.get2D(handle : Noise, x : Num, y : Num) : Num

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Noise.get3D(handle : Noise, x : Num, y : Num, z : Num) : Num

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Noise.set_seed(handle : Noise, seed : Num) : None

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Noise.domain_warp2D(handle : Noise, x : Num, y : Num) : Vec2

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Noise.domain_warp3D(handle : Noise, x : Num, y : Num, z : Num) : Vec3

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Noise.set_rotation_type3D(handle : Noise, type : NoiseRotationType3D) : None

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Noise.set_fractal_type(handle : Noise, type : NoiseFractalType) : None

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Noise.set_fractal_octaves(handle : Noise, octaves : Num) : None

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Noise.set_fractal_lacunarity(handle : Noise, lacunarity : Num) : None

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Noise.set_fractal_gain(handle : Noise, gain : Num) : None

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Noise.set_fractal_weighted_strength(handle : Noise, weighted_strength : Num) : None

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Noise.set_fractal_ping_pong_strength(handle : Noise, ping_pong_strength : Num) : None

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Noise.set_cellular_distance_func(handle : Noise, distance_func : NoiseCellularDistanceFunc) : None

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Noise.set_cellular_return_type(handle : Noise, type : NoiseCellularReturnType) : None

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Noise.set_cellular_jitter(handle : Noise, jitter : Num) : None

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Noise.set_domain_warp_type(handle : Noise, type : NoiseDomainWarpType) : None

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Noise.set_domain_warp_amp(handle : Noise, amp : Num) : None

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import "luxe: noise" for NoiseCellularDistanceFunc

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NoiseCellularDistanceFunc.euclidean : unknown

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NoiseCellularDistanceFunc.euclidean_sq : unknown

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NoiseCellularDistanceFunc.manhattan : unknown

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NoiseCellularDistanceFunc.hybrid : unknown

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import "luxe: noise" for NoiseCellularReturnType

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NoiseCellularReturnType.cell_value : unknown

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NoiseCellularReturnType.distance : unknown

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NoiseCellularReturnType.distance2 : unknown

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NoiseCellularReturnType.distance2_add : unknown

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NoiseCellularReturnType.distance2_sub : unknown

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NoiseCellularReturnType.distance2_mul : unknown

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NoiseCellularReturnType.distance2_div : unknown

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import "luxe: noise" for NoiseDomainWarpType

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NoiseDomainWarpType.open_simplex2 : unknown

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NoiseDomainWarpType.open_simplex2_reduced : unknown

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NoiseDomainWarpType.basic_grid : unknown

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import "luxe: noise" for NoiseFractalType

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NoiseFractalType.none : unknown

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NoiseFractalType.fbm : unknown

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NoiseFractalType.ridged : unknown

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NoiseFractalType.pingpong : unknown

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NoiseFractalType.domain_warp_progressive : unknown

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NoiseFractalType.domain_warp_independent : unknown

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import "luxe: noise" for NoiseRotationType3D

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NoiseRotationType3D.none : unknown

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NoiseRotationType3D.improve_xy_planes : unknown

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NoiseRotationType3D.improve_xz_planes : unknown

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import "luxe: noise" for NoiseType

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NoiseType.open_simplex2 : unknown

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NoiseType.open_simplex2s : unknown

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NoiseType.cellular : unknown

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NoiseType.perlin : unknown

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NoiseType.value_cubic : unknown

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NoiseType.value : unknown

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