luxe: system/physics/character3D.modifier
BackFaceMode
Section titled “BackFaceMode”import "luxe: system/physics/character3D.modifier" for BackFaceModeno docs found
BackFaceMode.ignore
Section titled “BackFaceMode.ignore”BackFaceMode.ignore : unknownno docs found
BackFaceMode.collide
Section titled “BackFaceMode.collide”BackFaceMode.collide : unknownno docs found
Character3D
Section titled “Character3D”import "luxe: system/physics/character3D.modifier" for Character3Dno docs found
import "luxe: system/physics/character3D.modifier" for Datano docs found
Variables
Section titled “Variables”var target : Link = nullvar height : Num = 2var width : Num = 1var input : Float3 = [0, 0, 0]var speed : Num = 1var velocity : Float3 = [0, 0, 0]var mass : Num = 70var max_strength : Num = 100var shape_offset : Float3 = [0, 0, 0]var backface_mode : BackFaceMode = BackFaceMode.collidevar predictive_contact_distance : Num = 0.1var max_collision_iterations : Num = 5var max_constraint_iterations : Num = 5var min_time_remaining : Num = 0.0001var collision_tolerance : Num = 0.001var character_padding : Num = 0.02var max_hits : Num = 256var hit_reduction_cos_max_angle : Num = 0.999var penetration_recovery_speed : Num = 1System
Section titled “System”import "luxe: system/physics/character3D.modifier" for Systemno docs found
System.new(.)
Section titled “System.new(.)”System.new(world : World) : Systemno docs found
System.init(.)
Section titled “System.init(.)”System.init(world : World) : unknownno docs found