luxe: system/skeleton.modifier
import "luxe: system/skeleton.modifier" for Datano docs found
Variables
Section titled “Variables”var skeleton : Asset = nullvar draw_skeleton : Bool = falseSkeleton
Section titled “Skeleton”import "luxe: system/skeleton.modifier" for Skeletonno docs found
Skeleton.has(.)
Section titled “Skeleton.has(.)”Skeleton.has(entity : Entity) : Boolno docs found
Skeleton.set_pose(..)
Section titled “Skeleton.set_pose(..)”Skeleton.set_pose(entity : Entity, pose : Pose) : unknownno docs found
Skeleton.get_pose(.)
Section titled “Skeleton.get_pose(.)”Skeleton.get_pose(entity : Entity) : Poseno docs found
Skeleton.get_skeleton(.)
Section titled “Skeleton.get_skeleton(.)”Skeleton.get_skeleton(entity : Entity) : Skeletonno docs found
System
Section titled “System”import "luxe: system/skeleton.modifier" for Systemno docs found
System.new(.)
Section titled “System.new(.)”System.new(world : World) : Systemno docs found