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luxe: system/ui/ui.modifier


import "luxe: system/ui/ui.modifier" for Data

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var theme : Asset = "luxe: ui/style/luxe.dark"
var camera : Link = null
var bounds : Float4 = [0, 0, 1280, 720]
var preview : Bool = false
var preview_size : Float2 = [1280, 720]
var debug_draw : Bool = false
var depth : Num = 0
var flex_layout : Bool = true
import "luxe: system/ui/ui.modifier" for System

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var draw : Draw = 0
var style : null = PathStyle.new
var drag : Map = {}

System.new(world : Any) : System

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System.editor_init(world : World) : unknown

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System.init(world : World) : unknown

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System.editor_attach(entity : Entity, ui : Data) : unknown

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System.attach(entity : Entity, ui : Data) : unknown

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System.editor_detach(entity : Entity, ui : Data) : unknown

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System.detach(entity : Entity, ui : Data) : unknown

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System.editor_change(entity : Entity, change : ModifierChange) : unknown

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System.change(entity : Entity, change : ModifierChange) : unknown

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System.draw_canvas(ui : Any, x : Any, y : Any, w : Any, h : Any) : unknown

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System.editor_tick(delta : Num) : unknown

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System.tick(delta : Num) : unknown

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import "luxe: system/ui/ui.modifier" for UI

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