luxe: system/vfx/sprite.vfx_render
Inputs
Section titled “Inputs”import "luxe: system/vfx/sprite.vfx_render" for Inputsno docs found
Variables
Section titled “Variables”var image : Asset = "luxe: image/logo.sprite"var billboard : SpriteBillboard = SpriteBillboard.nonevar billboard_lock : Float3 = [0, 0, 0]SpriteBillboard
Section titled “SpriteBillboard”import "luxe: system/vfx/sprite.vfx_render" for SpriteBillboardno docs found
SpriteBillboard.none
Section titled “SpriteBillboard.none”SpriteBillboard.none : unknownno docs found
SpriteBillboard.billboard
Section titled “SpriteBillboard.billboard”SpriteBillboard.billboard : unknownno docs found
SpriteBillboard.fixed_scale
Section titled “SpriteBillboard.fixed_scale”SpriteBillboard.fixed_scale : unknownno docs found
SpriteBillboard.fixed_screen_scale
Section titled “SpriteBillboard.fixed_screen_scale”SpriteBillboard.fixed_screen_scale : unknownno docs found
SpriteRender
Section titled “SpriteRender”import "luxe: system/vfx/sprite.vfx_render" for SpriteRenderno docs found
Variables
Section titled “Variables”var display : String = "Sprite"var desc : String = "Displays particles as a sprite"var inputs : Inputs = Object