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luxe: ui/field/number


import "luxe: ui/field/number" for UINumber

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UINumber.create(ui : Any) : unknown

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UINumber.get_text_field(num : Control) : Control

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UINumber.get_value(num : Control) : Num

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UINumber.get_valid(num : Control) : Num

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UINumber.set_value(num : Control, value : Num) : unknown

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UINumber.set_precision(num : Control, value : Num) : unknown

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UINumber.get_precision(num : Control, value : Num) : unknown

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UINumber.set_validation(num : Control, fn : Fn) : unknown

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import "luxe: ui/field/number" for UINumberState

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UINumberState.validation : unknown

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UINumberState.validation=(v : Any) : unknown

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UINumberState.text_control : unknown

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UINumberState.text_value : unknown

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UINumberState.precision : unknown

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UINumberState.precision=(v : Any) : unknown

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UINumberState.value : unknown

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UINumberState.valid : unknown

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UINumberState.new(ui : Any, ctrl : Any) : UINumberState

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UINumberState.set_value(value : Any) : unknown

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UINumberState.resize(x : Any, y : Any, w : Any, h : Any) : unknown

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UINumberState.refresh_radial() : unknown

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UINumberState.expand_radial(state : Any) : unknown

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UINumberState.fix(value : Num) : unknown

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UINumberState.on_radial_event(event : Any) : unknown

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UINumberState.cancel_radial_capture() : unknown

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UINumberState.render_radial(control : Any, state : Any, x : Any, y : Any, w : Any, h : Any) : unknown

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UINumberState.make_num(string : String) : unknown

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UINumberState.validate(num : Num) : unknown

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UINumberState.try_expression(string : String) : unknown

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UINumberState.on_text_event(event : Any) : unknown

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